DJ Havens – Sound Designer/Technical Sound Designer 


Sound Designer

I worked on a lot of different content from quests, monetary assets and end game Bosses.

V.O. Designer Intern

Mixed and mastered voice over, QA’d voice over, sat in on recording sessions and prepped future recording sessions.

I had the privilege of sound designing and mixing boss fight number 2 in the Ossein Cage Trial. There were a lot of technical challenges as well as mixing challenges to overcome for a balanced mix that highlights core mechanic gameplay.

This is my sound design for Boss fight number two in the Lep Seclusa Dungeon. I had the privilege of sound designing all of the boss abilities for this one.

This is Unreal 5.1 with Wwise integrated. I created this boss fight in unreal using free Unreal marketplace assets. All of the logic was created by me, the level design, combat design and most importantly the audio. I utilized a couple different techniques to dial in my mix. I built a side chaining multiband compressor and layered my priority to emphasize critical game play sounds. I also chose specific sounds such as the intro animation to this boss to cut through everything. This was incredibly fun to make and I appreciate everyone who gave me a second pair of ears to help me better my mixing skills.

GOW audio RE-design. After beating the Valkyrie Queen on god of war difficulty, I wanted to sound design the fight just because I thought the fight was so good.

Mortal Kombat audio paint-over. I wanted to specifically focus on impacts, magic, blood and gore and a slight amount of ambience to fill the space. So I left out foot steps and music. This was a lot of fun to make!

In-depth Sound design of the main mechanic of my game the AquaVac

Legends of Runeterra

Audio Redesign

This is an audio redesign of Legends of Runeterra. a card game created by Riot.

Fácil Viene, Fácil Se Vá

This is a Day of the dead inspired piece that I sound designed for CrowBones Studios. This is a personal favorite of mine.

Solaris Rift

Solaris Rift is an inter galactic based card game based on three factions. This game was built in a custom engine. All of the audio was made by me. This game is now available on Steam.


https://store.steampowered.com/app/1805210/Solaris_Rift/